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Brief 80

Activation & First-Win Audit

The first session: empty states, a guided first action, and the fastest path to a first win that leaves a newcomer inspired to build the next thing.

ACTIVATION.md4 phases8 lenses~3.6k chars

Free & open · no signup · read-only — it ends by asking · nothing leaves your machine

What it does

You are working inside this repo. Mission: judge the first session — from empty account to first real win — and whether it leaves a newcomer able and inspired to do the next thing. Signup is not activation; the first win is. This is where approachable is won or lost.

This audits the first session, after signup. For the funnel's structure end to end, run 09; for the persuasion that earns the signup, run 75.

Read-only pass. Run the app as a brand-new user if you can, or trace the first-run screens, empty states, and seed logic; your only write is the report file.

What it looks for

8 lenses it looks through

Phase 2 sweeps the codebase through every one of these, citing file and line for each finding.

1

Empty states that teach

does the first blank screen invite and guide the first action, or describe emptiness and dead-end

2

Time-to-first-win

steps and minutes from entry to first real value; every gate before it that could move after it

3

Guided first action

is there one obvious next step, a template, or a sample to start from, or a cold "now what"

4

Seed and sample data

can a newcomer see the product working with real-looking content before doing the work of creating their own

5

Setup tax

configuration, connections, and permissions demanded up front that could be deferred until they're actually needed

6

The inspiring next step

after the first win, is there a clear, tempting second thing to try, or does momentum die at "done"

7

Progress and reassurance

does the newcomer always know where they are, what's left, and that they're doing it right

8

Recover from a false start

mistakes, wrong turns, and confusion in the first session: are they easy to undo and learn from

The deliverable

What lands in your repo

One structured report at the repo root — or in reports/, if you keep one — the same shape every time, ready for a teammate — or the optional Studio — to act on.

ACTIVATION.md
1
First-session walk
screen by screen to the first win, with findings inline
2
Time-to-first-win
the count today versus the achievable minimum
3
Findings
each: lens · location · what a newcomer feels · the fix · effort
4
The one change
the single fix that gets the most new users to their first win, and the second step it should tee up
One file. Evidence-backed. It ends by asking before touching anything. · see a real ACTIVATION.md ↗
How it works

What it makes the agent do

Every Goal Prompt follows the same four steps, so results are consistent and repeatable — no matter which one you run.

1
Phase 1

Walk the first session cold

Enter as someone with an empty account and no context.

2
Phase 2

Audit through 8 lenses

Cite the screen or component for every finding.

3
Phase 3

Curate

Rank by distance to the first win.

4
Phase 4

Report

Create ACTIVATION.md at repo root.

Get started

Three ways to run this Goal Prompt

01 · COPY

Paste it in

Copy it and paste it into your agent inside the repo you want checked.

02 · INSTALL

As a slash command

Install the goal plugin once — two commands — then just type /goal:activation-first-win-audit.

1/plugin marketplace add GhostlyGawd/goal-prompts
2/plugin install goal@goal-prompts

Or install only this Goal Prompt as /goal-activation-first-win-audit:

curl -fsSL https://goal-prompts.vercel.app/install | BRIEF=80 sh
03 · AGENT

From an agent (MCP)

Let an agent fetch it mid-conversation, or pull the raw Goal Prompt by URL.

https://goal-prompts.vercel.app/raw/80.md
Transparency

The exact prompt

Nothing hidden — this is the whole Goal Prompt, verbatim. Read it in a minute, edit it, or copy it as-is.

Read the full brief (3,640 characters)
# Goal: Activation & First-Win Audit

You are working inside this repo. Mission: judge the first session — from empty account to first real win — and whether it leaves a newcomer able and inspired to do the next thing. Signup is not activation; the first win is. This is where approachable is won or lost.

This audits the first session, after signup. For the funnel's structure end to end, run 09; for the persuasion that earns the signup, run 75.

Read-only pass. Run the app as a brand-new user if you can, or trace the first-run screens, empty states, and seed logic; your only write is the report file.

## Phase 1 — Walk the first session cold
- Enter as someone with an empty account and no context. Trace every screen from first login to first genuine value.
- Name the "first win" — the moment the product visibly does its job for this user — and count the steps, fields, and decisions before it.
- Note what greets a fresh account: a blank canvas, a wall of setup, a guided path, or sample data to play with.

## Phase 2 — Audit through 8 lenses
Cite the screen or component for every finding.
1. **Empty states that teach** — does the first blank screen invite and guide the first action, or describe emptiness and dead-end
2. **Time-to-first-win** — steps and minutes from entry to first real value; every gate before it that could move after it
3. **Guided first action** — is there one obvious next step, a template, or a sample to start from, or a cold "now what"
4. **Seed and sample data** — can a newcomer see the product working with real-looking content before doing the work of creating their own
5. **Setup tax** — configuration, connections, and permissions demanded up front that could be deferred until they're actually needed
6. **The inspiring next step** — after the first win, is there a clear, tempting second thing to try, or does momentum die at "done"
7. **Progress and reassurance** — does the newcomer always know where they are, what's left, and that they're doing it right
8. **Recover from a false start** — mistakes, wrong turns, and confusion in the first session: are they easy to undo and learn from

## Phase 3 — Curate
- Rank by distance to the first win: anything between a new user and that moment is the most expensive friction in the product.
- Every finding names the screen, the stall, and the newcomer's thought at that moment.
- Prefer deferring or defaulting a step over explaining it; the best onboarding is a shorter path, not a longer tour.

## Phase 4 — Report
Create `ACTIVATION.md` at repo root:
1. **First-session walk** — screen by screen to the first win, with findings inline
2. **Time-to-first-win** — the count today versus the achievable minimum
3. **Findings** — each: lens · location · what a newcomer feels · the fix · effort
4. **The one change** — the single fix that gets the most new users to their first win, and the second step it should tee up

Start the report with today's date. If `ACTIVATION.md` already exists from a previous run, read it first and lead with what changed since.

## Rules
- The first win is the goal; everything before it is tax to minimize
- A guided first step beats an empty canvas; sample data beats a blank one
- Inspire the next action — activation that ends at one win leaks tomorrow's habit
- No first-run experience in this repo? Say so in a one-paragraph null report and stop — a null result is a valid finding.
- If a `reports/` directory exists at the repo root, write the report there instead of the root.
- Before asking, present the top findings as a ranked list in plain words
- Report only — end by asking which fixes to make

House rules for this Goal Prompt

  • The first win is the goal; everything before it is tax to minimize
  • A guided first step beats an empty canvas; sample data beats a blank one
  • Inspire the next action — activation that ends at one win leaks tomorrow's habit
  • No first-run experience in this repo? Say so in a one-paragraph null report and stop — a null result is a valid finding.
  • If a reports/ directory exists at the repo root, write the report there instead of the root.
  • Before asking, present the top findings as a ranked list in plain words
  • Report only — end by asking which fixes to make
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